Description
So, youve taken the noble, nerve-wracking plunge into Dungeon Mastering? Congrats! You’re now the all-powerful ruler of a tabletop realmor at least trying to be while your players attempt to derail your plans with every dice roll. Fear not! This Dungeon Masters Guide with alternate cover has your back, your front, and possibly your sanity.
You get 15 new, reusable maps perfect for your homebrew chaos. Whether your players are storming a castle or inexplicably interrogating a rock (again), these maps have you covered.Keep your campaigns (and your thoughts) organized with handy resources for tracking everything from NPC grudges to plot twists your party ignored three sessions ago.
Take a tour of the customizable Greyhawk campaign settinga realm brimming with adventure potential. Use it as-is or build a world where wizards ride dinosaurs. Were not judging.With 300+ treasures and magical itemsincluding 18 brand spanking new onesyour players will think youre a gift-giving god (until you hit them with a cursed mirror, of course).Packed with real-world advice on how to sidestep the classic Dungeon Master misstepslike letting players talk to every random NPC they meet or accidentally handing out a Wand of Fireballs at level 2.
This isnt just a book; its your new best friend. Well, until your players try to burn it. Grab your dice, steal this guide, and prepare for campaign chaos!
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